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Posted: 03 Aug 2015, 11:20
by DiElGl
Is there any analogue Ray of Unity in Noesis to get stratified list of objects at some point?

Re: Ray

Posted: 03 Aug 2015, 12:23
by sfernandez

There is a version in the C++ API of the VisualTreeHelper.HitTest() accepting a delegate that is called for each element in the UI tree found behind the supplied mouse position.

If you need it we can add it in a future release, please add a ticket in our bugtracker demanding it and to follow the status of its development.