At least VertexShader 3 is required
Posted: 07 Oct 2015, 04:46
Hello,
I'm testing my Unity App made with Noesis (v1.2.4) and Unity 5.2 on a lower end computer.
I'm getting the error: "At least VertexShader 3 is required"
I found an old post mentioning this issue with the possibility of future support for VertexShader 2.
viewtopic.php?f=3&t=51&p=244&hilit=+At+ ... ired+#p244
Has anything progressed in regards to this support?
It also suggests changing the render settings to use OpenGL, but doing that makes Unity very unstable and glitchy, eventually crashing when attempting to build.
Any help would be greatly appreciated.
Thanks!
I'm testing my Unity App made with Noesis (v1.2.4) and Unity 5.2 on a lower end computer.
I'm getting the error: "At least VertexShader 3 is required"
I found an old post mentioning this issue with the possibility of future support for VertexShader 2.
viewtopic.php?f=3&t=51&p=244&hilit=+At+ ... ired+#p244
Has anything progressed in regards to this support?
It also suggests changing the render settings to use OpenGL, but doing that makes Unity very unstable and glitchy, eventually crashing when attempting to build.
Any help would be greatly appreciated.
Thanks!