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Custom controls

Posted: 21 Oct 2016, 20:53
by ivan_b
Hi,

What do I need to create custom controls with Noesis?
Currently I have a unity license and I would like to create custom controls but I am not sure if this is possible.
I know that I can only create custom controls in C++ but I was wondering if with the dll from the unity package and maybe some additional files (header files) I will able to create custom controls.
Do I need a C++ license for that?
Thanks.

Re: Custom controls

Posted: 25 Oct 2016, 20:20
by jsantos
Hi,

Supporting custom controls in C# is in the roadmap https://trello.com/c/aTJ0spFx/273-409-c ... trols-in-c.

There is no way to extend a C# project using a C++ library but if you tell us what you want to achieve we can find a workaround for you or just create a ticket in the tracker about it.

Thanks!

Re: Custom controls

Posted: 31 Oct 2016, 06:58
by ivan_b
I thought about compiling the c++ project into a dll and then use this dll inside unity.
There is no hurry, I can wait for the support of custom controls in Unity.
I thought about implementing some controls as custom controls for example a multiselect combobox, but as I sad before it can wait a few months, thanks :)

Re: Custom controls

Posted: 03 Nov 2016, 01:35
by jsantos
The main problem in the C# API is that many virtual functions are not being dispatched properly between C++ and C#. This is a huge task we plan to implement incrementally. I recommend you trying to create your Custom Control and report the problems you find for your specific use case.

Thanks!