CryEngine Integration
I have been working on a cryengine integration for a while now and i am at a point where its at a pretty usable state, so i thought i might share it.
The recording isnt the best for now and the menu sounds are rather placeholder :D
https://github.com/sunnlok/CryNoesis
The recording isnt the best for now and the menu sounds are rather placeholder :D
https://github.com/sunnlok/CryNoesis
Re: CryEngine Integration
Congratulations, this is great! I just added your repository to this thread.
Are effects also working (shadow, blur) ?
Are effects also working (shadow, blur) ?
Re: CryEngine Integration
At least they appear to be :D
(not sure how to embed videos here)
Re: CryEngine Integration
Awesome, did you also publish this in CryEngine forums?
By the way, not sure if you know but Providers can notify about changes to hot-reload content. That way you can edit in Blend and see changes immediately in the game.
PS: Fixed issue with videos not showing
By the way, not sure if you know but Providers can notify about changes to hot-reload content. That way you can edit in Blend and see changes immediately in the game.
PS: Fixed issue with videos not showing
Re: CryEngine Integration
I would need to add a filewatcher for that :D The reload command is already using the hot reload delegat
Re: CryEngine Integration
I see, I thought CryEngine editor provided a file watcher by default.
Re: CryEngine Integration
The editor yes, the engine doesnt. This is a pure engine plugin so there is no interaction.
Re: CryEngine Integration
Hello, I want to know about the detailed integration process, including the implementation of the drag and drop function in the editor
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