UI quality degrades when using camera stacking in Unity.
With stacking:
Without stacking:
As you can see, the quality of the text, images, etc, are much worse when using camera stacking. I am using URP.
Without stacking:
As you can see, the quality of the text, images, etc, are much worse when using camera stacking. I am using URP.
Re: UI quality degrades when using camera stacking in Unity.
How are you configuring the stacking, could you please attach a screenshot?
And if possible a link to a renderdoc capture.
And if possible a link to a renderdoc capture.
Re: UI quality degrades when using camera stacking in Unity.
I found the issue, the anti-aliasing on the main camera was set to FXAA.
Re: UI quality degrades when using camera stacking in Unity.
Great! Thanks for the feedback. Closing this.
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