mshvern23
Topic Author
Posts: 35
Joined: 22 May 2023, 02:00

Unreal Engine 5 Text Properties

28 May 2023, 04:26

Seems like there's incomplete support for text properties. Just having one on the view works but w/ NotifyChanged produces this:
The current value (/Script/Engine.Default__KismetStringLibrary) of the ' Target ' pin is invalid: /Script/Engine.Default__KismetStringLibrary isn't a KismetTextLibrary (specified on pin self)
 
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hcpizzi
Site Admin
Posts: 321
Joined: 09 Feb 2012, 12:40

Re: Unreal Engine 5 Text Properties

29 May 2023, 18:40

Hi mshvern23,

Just wanted to let you know that I'm looking into this. I'm taking the opportunity to try and move some of the code from Blueprint to native. I don't think it will take me long, but I want to make sure I don't break anything in the process. I'll let you know once it's done and will provide you with a patch.
 
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hcpizzi
Site Admin
Posts: 321
Joined: 09 Feb 2012, 12:40

Re: Unreal Engine 5 Text Properties

30 May 2023, 21:27

Hi again,

I've created a ticket for this issue: https://www.noesisengine.com/bugs/view.php?id=2613

There's a patch attached with the changes to the Set with NotifyChanged node.

Please, let us know if you run into any other issues.

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