Disable Onscreen Console Keyboard During TextBox Focus
Is there a way to disable a console's onscreen keyboard from appearing when a TextBox gains focus? My game has a hidden console window with a TextBox to view game state, and I'd like to continue using a keyboard with it. (The keyboard is attached to the console).
Re: Disable Onscreen Console Keyboard During TextBox Focus
Is this coming from a mouse event? I am not sure if we should open the Onscreen keyboard when the input even is coming from a mouse or keyboard.
From now, you can hack this (NoesisUnity.cs TouchKeyboard.Open method) for example filtering the UIElement focused by name or something like that.
From now, you can hack this (NoesisUnity.cs TouchKeyboard.Open method) for example filtering the UIElement focused by name or something like that.
Re: Disable Onscreen Console Keyboard During TextBox Focus
I programmatically focus the TextBox when the window opens. This causes the console on-screen keyboard to appear. Since this console supports a keyboard this isn't always a correct default behavior. I don't intend to advertise keyboard support... but it is something I am wanting to use today to simplify testing. The workaround you suggested looks great. Thank you!
Re: Disable Onscreen Console Keyboard During TextBox Focus
UWP has TextBox.PreventKeyboardDisplayOnProgrammaticFocus for exactly your scenario.
Could you please open a ticket about this?
Could you please open a ticket about this?
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