MacOS ShaderCompiler executable missing in NoesisGUI unity package
The Unity package for 3.2.2 only seems to include the shader compiler executables for Windows and Linux. The plugin code, specifically the NoesisShaderImporter class references the executable, but its is not located in the folder structure where it is looking for it.
Re: MacOS ShaderCompiler executable missing in NoesisGUI unity package
Yes, Metal is still not supported. Please, open a ticket about this.
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