burst2flame
Topic Author
Posts: 26
Joined: 11 Mar 2024, 18:04

Re: Can't get pixel scrolling to work with a ScrollViewer

09 Oct 2024, 21:31

 
User avatar
jsantos
Site Admin
Posts: 4096
Joined: 20 Jan 2012, 17:18
Contact:

Re: Can't get pixel scrolling to work with a ScrollViewer

10 Oct 2024, 11:32

Thanks for the report, I continued the conversation there, with a proposal to solve your issue.
 
burst2flame
Topic Author
Posts: 26
Joined: 11 Mar 2024, 18:04

Re: Can't get pixel scrolling to work with a ScrollViewer

26 Oct 2024, 00:07

I'm posting the resolution in the ticket in case other people run into this issue. Hope that's okay! Both of the solutions work, I went with camera stacking.

"This is happening because Injection Point is set to "After Post Processing" (the default is "Before Post Processing"). It seems that after post processing, Unity is discarding the stencil buffer and it is not longer available when rendering the UI.

If this was a mistake, changing the Injection Point to the default one will fix your problem. We should definitely warn in the editor about the risks of changing this property.

If you want to render UI after post-processing, you need to use camera-stacking:

https://www.noesisengine.com/docs/Gui.C ... l-pipeline"

Who is online

Users browsing this forum: No registered users and 1 guest