Re: about performance
Posted: 11 Mar 2013, 14:22
By "reduced to 2.0", I hope you mean optionally reduced. A 3.0 implementation is likely to be faster, if it can be applied 
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> InitSystems
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8\0\0\0\0\0NS_ERROR\0\0\0\0)\0\0\0 At least VertexShader 3 is required