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Re: Offscreen Texture Alpha (User Error)

Posted: 17 Oct 2019, 03:57
by stonstad
JSantos, thank you so much!!! I did not realize that RenderTextureFormat.Default and RenderTextureReadWrite.Default defaults to the Gamma color space. 100% works now using RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear. Yay!

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