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TabControl issues with Unity package

Posted: 02 Feb 2018, 19:18
by CMarinacci
1. The tabs are always on a single line. When using the following code, the tabs are on two lines in WPF, but only a single line in NoesisGUI (and the rightmost tabs are cut off).

<UserControl x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006 ... esentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/marku ... ility/2006"
mc:Ignorable="d">
<TabControl Width="200">
<TabItem Header="One">
<Grid Height="300"/>
</TabItem>
<TabItem Header="Two" />
<TabItem Header="Three" />
<TabItem Header="Four" />
<TabItem Header="Five" />
<TabItem Header="Six" />
</TabControl>
</UserControl>

2. The Ctrl+Tab and Ctrl+Shift+Tab keyboard commands do not switch from tab to tab.

3. TabControl.TabStripPlacement is not implemented for any value other than TabStripPlacement.Top (this is an already reported issue).

Thanks,

Chris

Re: TabControl issues with Unity package

Posted: 06 Feb 2018, 03:43
by sfernandez
1. Could you please report it in our bugtracker, it would be better for us.
2. We fixed the problem with Ctrl+Tab and it will be ready for the next release.
Thanks for your collaboration.

Re: TabControl issues with Unity package

Posted: 06 Feb 2018, 06:47
by CMarinacci
I've reported it.

Thanks,

Chris

Re: TabControl issues with Unity package

Posted: 08 Feb 2018, 10:58
by jsantos
Thanks Chris!