UStructTypeFilter(Noesis::Type* Type) requires a '_' ?
Posted: 24 Feb 2018, 04:07
I create a UE4's C++ struct(the struct is used in a UObject) for data binding, but it requires a '_' for property name?
file: NoesisTypeClassClass, Line: 1393
Log: Error: Ensure condition failed: PropertyName.FindLastChar(TEXT('_'), UnderscorePosition) [File:E:\UE4Proj\NoesisGame\Plugins\NoesisGUI\Source\NoesisRuntime\Private\NoesisTypeClass.cpp] [Line: 1393]
file: NoesisTypeClassClass, Line: 1393
Log: Error: Ensure condition failed: PropertyName.FindLastChar(TEXT('_'), UnderscorePosition) [File:E:\UE4Proj\NoesisGame\Plugins\NoesisGUI\Source\NoesisRuntime\Private\NoesisTypeClass.cpp] [Line: 1393]