GC.Alloc occurs each time PropertyChanged is executed.
Posted: 23 Nov 2018, 12:08
GC.Alloc occurs every time PropertyChanged is executed?
(in Unity MonoBehavior.Update)

(in Unity MonoBehavior.Update)

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hi,Probably because a new PropertyChangedEventArgs is being create each time. This is something we should optimize by using pools for example. I want also to investigate if WPF is doing the same. Could you please file a ticket in the tracker?
Sorry about it, it seems the tracker is not sending the emails on time. We are working on it. Thanks!sry, I received email. so late..