Any support planned for Noesis GUI on .NET Core 3 (and eventually 5) without Xamarin on macOS (or iOS or Android)?
Posted: 13 Oct 2019, 17:02
In preparation of Mono apparently going the way of the dodo with .NET 5 (https://devblogs.microsoft.com/dotnet/i ... ing-net-5/), are there any plans to support macOS directly or will Xamarin.Mac remain a required dependency for Noesis.App.Displays.AppKit/Noesis.App.RenderContexts.MTL?
Since I suspect Xamarin.Mac will just be there for the managed bindings to AppKit and the other *Kit APIs in the future (Mono will be replaced with the .NET 5 runtime), I would much prefer just cutting out Xamarin all together and work straight from .NET Core 3/.NET 5 when targeting macOS. I imagine the interaction of Noesis GUI with Xamarin.Mac is quite minimal (create a window, handle input, etc.).
Any chances of this happening?
Since I suspect Xamarin.Mac will just be there for the managed bindings to AppKit and the other *Kit APIs in the future (Mono will be replaced with the .NET 5 runtime), I would much prefer just cutting out Xamarin all together and work straight from .NET Core 3/.NET 5 when targeting macOS. I imagine the interaction of Noesis GUI with Xamarin.Mac is quite minimal (create a window, handle input, etc.).
Any chances of this happening?