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Noesis + Adressables in Unity
Posted: 07 Nov 2019, 15:35
by jcvc
Has anybody tried Noesis using Adressable assets in Unity? :D
Re: Noesis + Adressables in Unity
Posted: 08 Nov 2019, 16:40
by sfernandez
Haven't tried it, but we will be glad to know more about any progress you make with that approach.
Re: Noesis + Adressables in Unity
Posted: 12 Dec 2019, 16:54
by stonstad
The old Unity asset system with asset bundles does not allow packaging of code. For some reason I was thinking the addressables system builds on top of the old. I’m very interested to hear if you can package Noesis code behind files — that would make for a great plugin design.