Have to keep reimporting Inline.cs
Posted: 13 Feb 2020, 13:34
I am using NoesisGUI 2.2.6 with Unity 2019.3.0f6 and other than this nuisance, it's working perfectly fine for my needs. The issue is that whenever I make changes to a script, I get a million errors in unity saying "Inline" cannot be found.
So every time I make a change to a script I have to reimport NoesisGUI/Plugins/API/Proxies/Inline.cs. It's not the worst, but it feels like death by a thousand cuts. I will also note that even after reimporting Inline.cs it never shows up in my Unity-generated Visual Studio project.
My Unity-generated Visual Studio project always shows IntelliSense errors for Inline.
Is there something special about Inline.cs that would help me? I'm tired of reimporting this file each time I change a script.
NOTE: I've tried deleting Unity's Library, bin, obj, and all other generated folders to have it reimport everything from scratch, thinking it was a corrupt database or something, but no dice.
NOTE: I've tried deleting Unity's Library, bin, obj, and all other generated folders to have it reimport everything from scratch, thinking it was a corrupt database or something, but no dice.