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Re: [BETA] NoesisGUI v3.0.0rc1

Posted: 29 Apr 2020, 01:20
by jsantos
RC1 Released
  • NoesisGUI requires now activation with a License Key.
  • Enhancement App Implemented OpenUrl() in AndroidDisplay.
  • Enhancement Support for multi-touch in Slider.
  • Fixed Bindings not working on EasingFunctions.
  • Fixed BounceEase crashing with Bounces=1.
  • Fixed Crash when adding non-UIElement visual as a layer to View root.
  • Fixed Invalid projection matrix when calling View.SetSize(0, 0).
  • Fixed Crash unregistering Rendering event on shutdown (#1662).

Re: [BETA] NoesisGUI v3.0.0rc1

Posted: 29 Apr 2020, 01:21
by jsantos
An important change starting with 3.0, is that you are going to need a license key to use NoesisGUI. Please contact us to migrate your current license.

Trial codes available at: https://www.noesisengine.com/trial

Re: [BETA] NoesisGUI v3.0.0rc1

Posted: 29 Apr 2020, 09:37
by Dakror
Is trial the same as the previously free access for indie developers or is it something else? (How) can I use Noesis 3.0 as a small indie studio?

Re: [BETA] NoesisGUI v3.0.0rc1

Posted: 29 Apr 2020, 12:32
by sunnlok
Yeah i really hope the indie tier isn't gone. Its one of the things that makes noesis more accessible than other ui solutions!

Re: [BETA] NoesisGUI v3.0.0rc1

Posted: 29 Apr 2020, 19:50
by danrer
An important change starting with 3.0, is that you are going to need a license key to use NoesisGUI. Please contact us to migrate your current license.

Trial codes available at: https://www.noesisengine.com/trial
Can I have more information?

Re: [Release Candidate] NoesisGUI v3.0.0rc2

Posted: 30 Apr 2020, 03:23
by jsantos
The indie tier isn't gone but even if the license is free, a valid license is needed. You need to contact us, and we will provide it if your project qualifies for that tier. But if you don't plan to release anything, you can also get a trial key and renew it each 30 days.

Re: [Release Candidate] NoesisGUI v3.0.0rc2

Posted: 30 Apr 2020, 03:24
by jsantos
RC2 Released
  • Enhancement Improvements to Rendering Architecture document.
  • Enhancement C# LogicalTreeHelper API is now as in WPF.
  • Fixed C# App V-sync not enabled by default.
  • Fixed C# Memory leaks when using ResourceDictionary in code.

Re: [Release Candidate] NoesisGUI v3.0.0rc2

Posted: 30 Apr 2020, 10:34
by Ext3h
Between Beta8 and RC2, where did the inspector vanish to?

Also regarding the Inspector, I'm struggling to get it to actually *apply* any changes. Works for the samples, but for a real application, I can't apply any of Wireframe mode, or apply changes via the node editor. Effectively, it's behaving as "read only".

Re: [Release Candidate] NoesisGUI v3.0.0rc2

Posted: 30 Apr 2020, 13:36
by jsantos
Between Beta8 and RC2, where did the inspector vanish to?
The inspector is not going to be distributed with the Indie license. Sorry about this, but we need to give value to our Professional licenses.
Also regarding the Inspector, I'm struggling to get it to actually *apply* any changes. Works for the samples, but for a real application, I can't apply any of Wireframe mode, or apply changes via the node editor. Effectively, it's behaving as "read only".
That's weird. Could you create a ticket about it and contact us in private ? (We would give you access to the Inspector).

Re: [Release Candidate] NoesisGUI v3.0.0rc3

Posted: 01 May 2020, 03:21
by jsantos
RC3 Released
  • Fixed C# Linking issues in iOS projects.
  • Fixed C# AppKitDisplay crash closing application.
  • Fixed C# Crash after reloading scripts (#1675).