Building Unity project with Noesis GUI (Trial)
Posted: 21 Nov 2013, 12:19
Hi!
I have downloaded a trial version of Unity 3d 4.3.0f4. Then I downloaded a trial of NoesisGUI 1.1.2.4603 (it is the same with 1.1.1.4550 though).
I created an empty Unity project.
Opened scene NoesisGUI\Samples\CarHud.unity.
Clicked 'Play' button - car HUD in front of rotating cube was shown.
Went to Windows -> Noesis GUI -> settings, checked GL, clicked 'Build'.
Went to File -> Build & Run. Selected 'PC, Mac & Linux Standalone", platform: Windows x86.
Clicked 'Add current' to add the scene.
Clicked 'build and run' button.
When app started I could only see the rotating cube, but no Noesis GUI.
Am I doing anything wrong?
Thanks!
I have downloaded a trial version of Unity 3d 4.3.0f4. Then I downloaded a trial of NoesisGUI 1.1.2.4603 (it is the same with 1.1.1.4550 though).
I created an empty Unity project.
Opened scene NoesisGUI\Samples\CarHud.unity.
Clicked 'Play' button - car HUD in front of rotating cube was shown.
Went to Windows -> Noesis GUI -> settings, checked GL, clicked 'Build'.
Went to File -> Build & Run. Selected 'PC, Mac & Linux Standalone", platform: Windows x86.
Clicked 'Add current' to add the scene.
Clicked 'build and run' button.
When app started I could only see the rotating cube, but no Noesis GUI.
Am I doing anything wrong?
Thanks!