NoesisGUI and DirectInput
Posted: 18 May 2012, 22:52
HI!
I'm try to render some .xaml using NoesisGUI 0.9.4 and DX9. I can render without any issue...problem is that DirectInput's are lost....I see GUI+ Rendered Scene but the character is no longer responding to mouse+keyboard input.
I've tried with tux.xaml or Time.xaml.....they just render right...but I'm loosing my DI inputs :-/
If I disable NoesisGUI creation everything is just fine...
I lost the input just after the calling:
NsGetKernel()->InitSystems();
Any advice?
Best Regards
I'm try to render some .xaml using NoesisGUI 0.9.4 and DX9. I can render without any issue...problem is that DirectInput's are lost....I see GUI+ Rendered Scene but the character is no longer responding to mouse+keyboard input.
I've tried with tux.xaml or Time.xaml.....they just render right...but I'm loosing my DI inputs :-/
If I disable NoesisGUI creation everything is just fine...
I lost the input just after the calling:
NsGetKernel()->InitSystems();
Any advice?
Best Regards