Supported Engines
Posted: 10 Mar 2022, 21:59
I've been searching for a while and looking through the documentation, but what still isn't clear to me is what engines this library has support for. The main page for NoesisGUI shows a large list of supported engines, but I've only seen examples for Unity. I've read through the documentation and its sounding to me that while anyone can technically engineer their own library to integrate Noesis vector rendering to whatever graphical library your engine is using, Noesis isn't designed to work with these engines "out of the box".
In my case I am looking to use Noesis with Monogame, and from what I can tell by browsing the documentation and forums there is no official support for the Monogame framework - only a user developed integration which only supports windows. Please correct me if I'm wrong though, as I'd would love to be wrong in this instance. ;) This library is incredibly impressive and I'd love to use it. And if I am wrong I'd love to know where I can discover what engines are officially supported.
In my case I am looking to use Noesis with Monogame, and from what I can tell by browsing the documentation and forums there is no official support for the Monogame framework - only a user developed integration which only supports windows. Please correct me if I'm wrong though, as I'd would love to be wrong in this instance. ;) This library is incredibly impressive and I'd love to use it. And if I am wrong I'd love to know where I can discover what engines are officially supported.