- extsmichalak
- Posts: 21
- Joined:
Playstation and Xbox Display::Close()
Hey!
We've noticed that there's no implementation of `Display::Close()` for Playstation (SceDisplay) and Xbox (GameCore display). Is there any reason for that? Looks like that in our case it would be helpful, thank you!
We've noticed that there's no implementation of `Display::Close()` for Playstation (SceDisplay) and Xbox (GameCore display). Is there any reason for that? Looks like that in our case it would be helpful, thank you!
Re: Playstation and Xbox Display::Close()
Our display implementations are not recommended for production because they only implement the functionality needed by our examples. We always recommend creating your own integration layer.
But, yes, if you need a proper implementation for that, please open a ticket and we will solve it.
But, yes, if you need a proper implementation for that, please open a ticket and we will solve it.
- extsmichalak
- Posts: 21
- Joined:
Re: Playstation and Xbox Display::Close()
Thank you! We don't need it for production, it would very helpful in our test apps (so that we can test a proper shut down of the app, etc.). I created a bug ticket for it: https://www.noesisengine.com/bugs/view.php?id=2366
Thank you!
Thank you!
Re: Playstation and Xbox Display::Close()
Thanks for the ticket!
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