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Render random change scale DPI.

Posted: 05 Jul 2022, 13:20
by samrrr
const float dpiScale = calculateDpiScale(windowSize);

m_view->SetScale(dpiScale);
DPI work ok. But when i resize window to smaller size its start random rescales x and y scale. Its result 1 of 20 frames rendered incorrect with random scale values.

Re: Render random change scale DPI.

Posted: 05 Jul 2022, 16:49
by jsantos
Are you able to reproduce this in one of our examples and paste here the necessary changes? Thank you