accentuation
Posted: 10 Aug 2022, 17:23
hello, I wanted to ask a question, do I need to be releasing or configuring something in noesis to accept accents? "ã, ç, é á" among others? I'm using c++
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Not sure why you need a converter for this. Noesis only works with UTF8 encoding. All our const char* are expected to be encoded in UTF8. Xamls are expected to be saved in UTF8 mode too.right! I managed to make a converter, I thought that noesis already directly accepted utf8 because I saw that everything was const char, thanks!
After calling RaiseXamlChanged you should receive a call to LoadXaml in your provider. Make sure you are invoking the reloading with the *full* path.one more question, I'm trying to do the HotReload but without success, I put "RaiseXamlChanged" when I load a file because I have my own xaml provider, but when I change any .xaml nothing happens, I also made a schema with the filesystem and I detected whenever a file is modified sending it inside the "RaiseXamlChanged(pathfile)" but also nothing happens, would you have any example of use in c++? or does it only work in C#?
If you mean ASCII that shouldn't be necessary as ASCII is a strict subset of UTF8.I needed to make a converter because my game is all ANSII...