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stonstad
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Noesis.bc: machine type must be wasm32 or wasm64

19 Sep 2022, 17:19

Hi there --

1) Could you unlock/unblock my bug tracker account due to failed password login attempts? (stonstad)

2) Separately, I'm seeing the following Unity WebGL compile error:

Building Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js failed with output:
wasm-ld: error: Assets/NoesisGUI/Plugins/Libraries/WebGL/Noesis.bc: machine type must be wasm32 or wasm64
emcc2: error: '"C:/Program Files/Unity/Hub/Editor/2022.1.3f1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools/Emscripten/llvm\wasm-ld.exe" @C:\Users\stons\AppData\Local\Temp\emscripten_xwqzi_tz.rsp.utf-8' failed (1)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Any thoughts on cause or potential work-around? Thanks, Shaun.
 
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stonstad
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Re: Noesis.bc: machine type must be wasm32 or wasm64

20 Sep 2022, 15:07

Just to clarify, I'm seeing this behavior with 2022.1.3f1. Thanks.
 
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jsantos
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Re: Noesis.bc: machine type must be wasm32 or wasm64

20 Sep 2022, 16:32

1) We reset your password, please check your email
2) This is happening because the version of Emscripten used by Unity is not the same we used to compile Noesis. In #2220 we upgraded to 2.X, and that should be enough to cover 2021.2 and later (https://docs.unity3d.com/2022.1/Documen ... ipten.html)

What NoesisGUI version are you using?

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