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Noesis 3.2 - Thank you!

Posted: 03 Feb 2023, 16:04
by stonstad
Noesis 3.2 has so many terrific features (https://www.noesisengine.com/docs/3.2/G ... on-3-2-0b1). I am most interested in BackgroundEffect and World Space UI. The XamlPlayer improvements around image management are terrific. I am thinking about ways to leverage all the improvements added with RichText. I'm also excited to switch to VSCode for XAML authoring. Thank you!

Re: Noesis 3.2 - Thank you!

Posted: 09 Feb 2023, 14:30
by jsantos
Thanks for the kind words! :)

Regarding the BackgroundEffect we are still not sure if we will be able (efficiently) to automatically capture the 3D scene into a texture or if this step will be needed manually. But if we don't achieve this in 3.2.0, it will be implemented in 3.2.X for sure.

Re: Noesis 3.2 - Thank you!

Posted: 16 Feb 2023, 17:40
by stonstad
Re: BackgroundEffect. Yes, I can see how it would be expensive, especially at higher resolutions. Would it be possible to push a render texture that is a proportional fraction of the original size to improve performance? Perhaps it could be configurable. For example, I use a downsampled texture (approximately 256x256) to determine scene colors, which I apply to Corsair devices (i.e. keyboards). When I switched to a low resolution texture the FPS difference was less than 1ms.

Re: Noesis 3.2 - Thank you!

Posted: 16 Mar 2023, 11:03
by yuyoyuppe
I would also like to express my gratitude, it's a terrific update!

How do I sign-up for a private beta of Noesis Studio? :D It's been a long time since I wanted to integrate Blend, but it's been a bit challenging for technical reasons.

Re: Noesis 3.2 - Thank you!

Posted: 27 Mar 2023, 12:01
by jsantos
How do I sign-up for a private beta of Noesis Studio? :D It's been a long time since I wanted to integrate Blend, but it's been a bit challenging for technical reasons.
We will send information to our clients about this very soon. Thank you!