Noesis breaking SceneCapture2D Alpha in Unreal
Posted: 19 Mar 2023, 17:24
It appears that just adding the plugin to Unreal (v5.11), not even adding a UI or adding a view to the scene, causes SceneCapture2D alpha to not capture at all (the viewport captures as fully opaque). Just to add, color captures fine, just the alpha seems to not get properly captured.
Am I missing something, is there something I need to change on either the SceneCapture2D instance or with Noesis to get this working?
Thanks.
Am I missing something, is there something I need to change on either the SceneCapture2D instance or with Noesis to get this working?
Thanks.