Unreal Engine 5 Text Properties
Posted: 28 May 2023, 04:26
Seems like there's incomplete support for text properties. Just having one on the view works but w/ NotifyChanged produces this:
Code: Select all
The current value (/Script/Engine.Default__KismetStringLibrary) of the ' Target ' pin is invalid: /Script/Engine.Default__KismetStringLibrary isn't a KismetTextLibrary (specified on pin self)