Saturation Effect Usage
Posted: 21 Jun 2023, 00:18
Should Saturation Effect work in Unity projects? From what I can tell, NoesisGUIExtensions is installed for Unity. Most extensions work, but this one does not for me. To clarify, I am not trying to get Blend to recognize this extension -- I'm just trying to use it within Unity w/ Noesis.
I'm trying the following code
I'm trying the following code
Code: Select all
<StackPanel
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:noesis="clr-namespace:NoesisGUIExtensions"
Orientation="Horizontal">
<Image Source="Images/tulip.png"/>
<Image Source="Images/tulip.png">
<Image.Effect>
<noesis:SaturationEffect Saturation="0"/>
</Image.Effect>
</Image>
</StackPanel>Code: Select all
[NOESIS/E] Assets/User Interface/UIStateMachine.xaml(29,17): Unknown element type 'noesis:SaturationEffect' (NoesisGUIExtensions.SaturationEffect)