3D Text, 3D Paths in World Space UI
Posted: 25 Sep 2023, 02:54
Are there plans to add support for 3D Text and 3D paths/shapes for World Space UI?
The existing 3D Transform feature is great, being able to extrude text/paths/shapes with a few additional XAML properties, this would allow for creating even cooler 3D UIs.
Unreal does something similar with their 3D Text Plugin. With just a few properties (extrude, bevel, bevel type, Half Circle Segments) you can create 3D Geometry from 2D Text.


https://www.youtube.com/watch?v=r_PdMTN5oKk
https://www.youtube.com/watch?v=4cJbOZAfnIc
Since Unreal is public source, you can see how they did it in code.
Source: https://github.com/EpicGames/UnrealEngi ... rce/Text3D
Docs: https://docs.unrealengine.com/4.27/en-U ... rs/3DText/
The existing 3D Transform feature is great, being able to extrude text/paths/shapes with a few additional XAML properties, this would allow for creating even cooler 3D UIs.
Unreal does something similar with their 3D Text Plugin. With just a few properties (extrude, bevel, bevel type, Half Circle Segments) you can create 3D Geometry from 2D Text.


https://www.youtube.com/watch?v=r_PdMTN5oKk
https://www.youtube.com/watch?v=4cJbOZAfnIc
Since Unreal is public source, you can see how they did it in code.
Source: https://github.com/EpicGames/UnrealEngi ... rce/Text3D
Docs: https://docs.unrealengine.com/4.27/en-U ... rs/3DText/
