Apple Vision Pro Support
Posted: 04 Oct 2023, 08:05
I was wondering if you guys working on getting NoesisGUI working on the Apple Vision Pro using Apple's Swift-based RealityKit 3D Engine?
https://developer.apple.com/documentation/realitykit
There are basically 5 types of applications on the Apple Vision Pro.
iPad/iPhone Windowed apps
Vision Pro Windowed apps
VR Immersive apps
AR Shared apps
AR Immersive apps
iPad/iPhone apps with NoesisGUI should already work. Vision Pro Windowed apps and VR Immersive apps both allow access to the Metal API so it should be straight forward to get NoesisGUI working there. That just leaves AR apps. The only way to create AR apps is using RealityKit, which does not give you access to the Metal API. Is there any work being done to get NoesisGUI working using RealityKit? Is that even possible?
Unity are building a Unity to RealityKit translator called PolySpatial to allow Unity users to create Vision Pro AR apps. Did you guys sign up for their beta program?
https://create.unity.com/spatial
Maybe it is possible to get NoesisGUI working via Unity.
https://developer.apple.com/documentation/realitykit
There are basically 5 types of applications on the Apple Vision Pro.
iPad/iPhone Windowed apps
Vision Pro Windowed apps
VR Immersive apps
AR Shared apps
AR Immersive apps
iPad/iPhone apps with NoesisGUI should already work. Vision Pro Windowed apps and VR Immersive apps both allow access to the Metal API so it should be straight forward to get NoesisGUI working there. That just leaves AR apps. The only way to create AR apps is using RealityKit, which does not give you access to the Metal API. Is there any work being done to get NoesisGUI working using RealityKit? Is that even possible?
Unity are building a Unity to RealityKit translator called PolySpatial to allow Unity users to create Vision Pro AR apps. Did you guys sign up for their beta program?
https://create.unity.com/spatial
Maybe it is possible to get NoesisGUI working via Unity.