Source code access? & GCC support?
Posted: 20 Nov 2012, 20:18
Heya,
I just wanted to to ask if it is or will be possible to use NoesisGUI on Windows with GCC/MinGW? As stated in another thread, we'll be working on a cross-platform project and want to use the same compiler (and not Clang) across all platforms (also, gcc/OpenGL has even outrun msvc/DirectX on some of our tests), so whatever we use will have to work with MinGW on Windows.
I'd guess that as soon as OpenGL is working on all platforms, this should not pose that much of a problem, as GCC is already used for the GLSL ES ports, correct?
Another question is if there will be a license that will give you access to the source code?
I just wanted to to ask if it is or will be possible to use NoesisGUI on Windows with GCC/MinGW? As stated in another thread, we'll be working on a cross-platform project and want to use the same compiler (and not Clang) across all platforms (also, gcc/OpenGL has even outrun msvc/DirectX on some of our tests), so whatever we use will have to work with MinGW on Windows.
I'd guess that as soon as OpenGL is working on all platforms, this should not pose that much of a problem, as GCC is already used for the GLSL ES ports, correct?
Another question is if there will be a license that will give you access to the source code?