Should I use b:behaviours or i:interactivity?
Posted: 08 Feb 2024, 05:17
So I'm building views in Blend, and using them in my unamanaged C++ game.
In my XAML I can use the older blend interactivity libraries, or I can use the newer microsoft behaviours.
Both work.
I intend to use the newer b:interactivity. But does this choice have any impact on Noesis?
In my XAML I can use the older blend interactivity libraries, or I can use the newer microsoft behaviours.
Both work.
I intend to use the newer b:interactivity. But does this choice have any impact on Noesis?