How to do I make Noeisis Ignore chunks of XAML?
Posted: 12 Feb 2024, 22:46
So I can use this to make XAML appear only in the designer:
I want to make something almost identical, but it only works when my XAML is parsed, and running in my game.
This way, I could run and debug my XAML in Blend. But there's chunks of xaml here that do not appear in the game.
Like filling in a background to be specific color when in blend, but it's transparent in game.
Would this be hard for me to create?
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mc:Ignorable="d"
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<d:Rectangle x:Name="DebugRect" Fill="Red"/>
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noesis:Ignore="n"
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<n:Rectangle x:Name="DebugRect" Fill="Red"/>
Like filling in a background to be specific color when in blend, but it's transparent in game.
Would this be hard for me to create?