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Platform Support

Posted: 06 Mar 2014, 06:43
by roachslayer
Does this support all platforms Unity supports?

Namely, our project requires: Windows, WinRT, OSX, iOS (all devices), Android (all devices), Xbox, PS4, Wii U

If not, is such support planned, and is there any information (even vague) on roadmap? Thanks.

Re: Platform Support

Posted: 06 Mar 2014, 17:13
by jsantos
Supported platforms:
  • Windows (DirectX 9)
  • OSX
  • Linux
  • iOS
  • Android
Future platforms we are working on:
  • Windows (DirectX 11)
  • Windows Store / Windows Phone 8
For the rest of platforms there is no plan, for now...

Re: Platform Support

Posted: 22 Apr 2014, 16:38
by kiter
How is the DirectX 11 support coming along? Can you already give a rough estimate of when you think it will be ready? ( A not ready before ... estimate would be helpful too! )

Thanks!

Re: Platform Support

Posted: 22 Apr 2014, 19:51
by jsantos
Hi!

DirectX11 is expected to be ready for v1.2, that was expected to be released at the end of this month but it is going to be delayed for another month at least.

Sorry for not giving more details. We are non stop working in the new version and maintaining v1.1 at the same time.