Using Noesis on WebGL without Unity
Posted: 17 Feb 2024, 09:51
Hi,
I see that Noesis supports exporting to WebGL, but now I am wondering if the engine would also support running on WebGL using plain JS. I am very interested in this as I think it would open the door to implementing Noesis web based engines like Construct, which would help tremendously with making good cross platform UI.
I see no mention of this in the docs or on the forums, please let me know if that is possible and if so, how I would go about doing this.
I see that Noesis supports exporting to WebGL, but now I am wondering if the engine would also support running on WebGL using plain JS. I am very interested in this as I think it would open the door to implementing Noesis web based engines like Construct, which would help tremendously with making good cross platform UI.
I see no mention of this in the docs or on the forums, please let me know if that is possible and if so, how I would go about doing this.