Re: NoesisGUI Unreal Engine 4 Plugin
Awesome! I can't wait for it!
- DigitalKarnage
- Posts: 22
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Re: NoesisGUI Unreal Engine 4 Plugin
Been waiting patiently, however it's starting to wear out. Can we get a link to the plugin. Personally it doesn't have to be compelete, just working enough to render xaml
Re: NoesisGUI Unreal Engine 4 Plugin
Soon! Only a few more days and the bits will appear at
https://github.com/Noesis/UnrealEngine
Thanks for your patience!
https://github.com/Noesis/UnrealEngine
Thanks for your patience!
Re: NoesisGUI Unreal Engine 4 Plugin
We published it today at
https://github.com/Noesis/UE4Plugin
This is a very preliminary version, in fact there is no official announcement yet.
Please help us with your feedback.
https://github.com/Noesis/UE4Plugin
This is a very preliminary version, in fact there is no official announcement yet.
Please help us with your feedback.
Re: NoesisGUI Unreal Engine 4 Plugin
Important, it is only compatible with NoesisGUI 1.3 (we have tested it with the BETA2).
Re: NoesisGUI Unreal Engine 4 Plugin
I only have one word: AMAZING!
I am going to test that as soon as possible
I will probably have my company take a look at things I can create with it since it might be extremely helpful for VR UI. (will do testing and give feedback when I get the time for that)
I cannot wait to test it.
I am going to test that as soon as possible
I will probably have my company take a look at things I can create with it since it might be extremely helpful for VR UI. (will do testing and give feedback when I get the time for that)
I cannot wait to test it.
Re: NoesisGUI Unreal Engine 4 Plugin
Hey guys,
I just tried to get the plugin working in UE4.
Which version of UE4 did you use?
It does not seem to work with 4.13 (crashes in UE4Editor-Shaders.dll it seems)
Can you confirm me that you worked with another version?
EDIT 15:25: I created a pull-request with some .gitignore additions for those working with the git repo in place in their UE4 project folder and also fixed some errors that started popping up from the NoesisGui.Build.cs, which was trying to copy to a non-existing folder!
I hope that this can be of help to you guys.
Cheers,
Erio/Hayaweh
I just tried to get the plugin working in UE4.
Which version of UE4 did you use?
It does not seem to work with 4.13 (crashes in UE4Editor-Shaders.dll it seems)
Can you confirm me that you worked with another version?
EDIT 15:25: I created a pull-request with some .gitignore additions for those working with the git repo in place in their UE4 project folder and also fixed some errors that started popping up from the NoesisGui.Build.cs, which was trying to copy to a non-existing folder!
I hope that this can be of help to you guys.
Cheers,
Erio/Hayaweh
Re: NoesisGUI Unreal Engine 4 Plugin
It's been tested against the head of the release branch of Epic's GitHub depot.I'll test it against 4.13. I'll also take a look at the pull request and merge the changes. Please, let me know any problems you find or improvements you'd like to see. I'll do another code drop over the weekend.Hey guys,
I just tried to get the plugin working in UE4.
Which version of UE4 did you use?
It does not seem to work with 4.13 (crashes in UE4Editor-Shaders.dll it seems)
Can you confirm me that you worked with another version?
EDIT 15:25: I created a pull-request with some .gitignore additions for those working with the git repo in place in their UE4 project folder and also fixed some errors that started popping up from the NoesisGui.Build.cs, which was trying to copy to a non-existing folder!
I hope that this can be of help to you guys.
Cheers,
Erio/Hayaweh
Re: NoesisGUI Unreal Engine 4 Plugin
Awesome, Thank you!
I am currently not using an engine-source based version, this might be responsible for it (I also tried with 4.12 and it didn't work either)
I will if I do find anything else, please let me know if you get it working and/or find the reason it does this!
I am currently not using an engine-source based version, this might be responsible for it (I also tried with 4.12 and it didn't work either)
I will if I do find anything else, please let me know if you get it working and/or find the reason it does this!
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