Data Binding in UE5
Posted: 16 Aug 2024, 22:59
Hello,
I'm currently doing an evaluation of Noesis GUI but I have issue trying the Data Binding
I created a screen in MS Blend, with a custom control.
Following the Unreal tutorial, I created a view using the right click menu.
All that works fine and I can add and remove my screen from the viewport as I would do for a UMG UI page
Now I'm trying to make the Data Binding works with C++
I have a class which is my ViewModel, it has a bunch of variable which the game code changes that need to be reflected to the UI. My most basic case is an integer that I want to display in the UI. I have read the doc numerous time, but I think there is something missing. Any help is welcome!
I'm currently doing an evaluation of Noesis GUI but I have issue trying the Data Binding
I created a screen in MS Blend, with a custom control.
Following the Unreal tutorial, I created a view using the right click menu.
All that works fine and I can add and remove my screen from the viewport as I would do for a UMG UI page
Now I'm trying to make the Data Binding works with C++
I have a class which is my ViewModel, it has a bunch of variable which the game code changes that need to be reflected to the UI. My most basic case is an integer that I want to display in the UI. I have read the doc numerous time, but I think there is something missing. Any help is welcome!