Unity Crash
Posted: 07 Feb 2025, 20:18
I've experienced some recent crashes in Unity. When I reported it, they came back to me with a Stack Trace that indicates Noesis is the issue.
I'm not sure exactly what caused it. All they could give me is this:
0x00007FFE39A001FA (Noesis) Noesis_GetPlatformID
0x00007FFE399FA7EC (Noesis) String_GetStaticType
0x00007FFE39B25743 (Noesis) VisualStateChangedEventArgs_NewState_get
0x00007FFE399FDBD6 (Noesis) String_GetStaticType
0x00007FFE399FA7EC (Noesis) String_GetStaticType
0x00007FFE39AF5284 (Noesis) MultiBindingExpression_UpdateSource
0x00007FFE399FDBD6 (Noesis) String_GetStaticType
0x00007FFE39BBA9A4 (Noesis) Bool_GetStaticType
Is there anything that can go wrong in this call chain?
I'm not sure exactly what caused it. All they could give me is this:
0x00007FFE39A001FA (Noesis) Noesis_GetPlatformID
0x00007FFE399FA7EC (Noesis) String_GetStaticType
0x00007FFE39B25743 (Noesis) VisualStateChangedEventArgs_NewState_get
0x00007FFE399FDBD6 (Noesis) String_GetStaticType
0x00007FFE399FA7EC (Noesis) String_GetStaticType
0x00007FFE39AF5284 (Noesis) MultiBindingExpression_UpdateSource
0x00007FFE399FDBD6 (Noesis) String_GetStaticType
0x00007FFE39BBA9A4 (Noesis) Bool_GetStaticType
Is there anything that can go wrong in this call chain?