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Mouse click is not working in Unreal Engine screen space widget components

Posted: 24 Feb 2025, 16:44
by sologroovegames
Hi there,

I'm having an issue with Unreal Engine 5.5.3 (latest) and Noesis 3.2.7 (latest). My problem is that according to the docs, Noesis views (widgets) should work fine with widget components (UWidgetComponent), however, if I try to place a Noesis view inside a widget component in the world, the contained UI does not receive mouse click events. (hover works fine though) It seems to give back focus to the game viewport.

The widget component mode is set to screen space, so it's always an overlay of the world, not really what Noesis World UI implement.

I've tested the issue with a fresh empty UE project to make sure it's not my project settings are causing the issue.

I parallel tested with regular UMG widgets, and they do work fine in the very same situation.

I've been wondering, is it a bug or a known issue, or is there any workaround for this?

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Re: Mouse click is not working in Unreal Engine screen space widget components

Posted: 24 Feb 2025, 19:27
by hcpizzi
Hi,

I've been able to reproduce the bug. Could you please create a ticket to keep track of it? I'll get back to you with a patch once I have a solution.

Thanks!

Re: Mouse click is not working in Unreal Engine screen space widget components

Posted: 24 Feb 2025, 22:54
by sologroovegames

Re: Mouse click is not working in Unreal Engine screen space widget components

Posted: 26 Feb 2025, 13:06
by jsantos
Thank you! There is a patch in the create ticket