Noesis built-in enums availability
Posted: 09 Sep 2025, 12:47
Hi,
We have noticed that the Enums that are defined by Noesis for things like visibility or a buttons click mode aren't available to set in Studio (in structures in the data panel). Is there a reason for this?
We've verified that this was something that was available and functional in an old alpha version but was also removed sometime in the alpha. The last known working version was 0.0.145-alpha and it was removed somewhere between 0.0.145-alpha & 0.0.174-alpha (I'm guessing when the layout was updated).
We've also noticed in the Unreal Solution, if we use any of the equivalent enums in NoesisEnums.h within view models, they don't work. Is that a bug, or is the intentional that these aren't available to be used in view models?
We have noticed that the Enums that are defined by Noesis for things like visibility or a buttons click mode aren't available to set in Studio (in structures in the data panel). Is there a reason for this?
We've verified that this was something that was available and functional in an old alpha version but was also removed sometime in the alpha. The last known working version was 0.0.145-alpha and it was removed somewhere between 0.0.145-alpha & 0.0.174-alpha (I'm guessing when the layout was updated).
We've also noticed in the Unreal Solution, if we use any of the equivalent enums in NoesisEnums.h within view models, they don't work. Is that a bug, or is the intentional that these aren't available to be used in view models?