No spirv for noesis shaders on Linux.
Posted: 25 Nov 2025, 19:13
I bugged this here: https://www.noesisengine.com/bugs/view.php?id=4578
Vulkan on Linux works great, btw. I have bugged a couple issues with the shader tools chain.
- shader compiler needs +x
- shader paths have incorrect slash direction
- no spirv
I've fixed these locally and the shaders work, so its just some minor oversights. Probably need a test chain for vulkan shaders!
Vulkan on Linux works great, btw. I have bugged a couple issues with the shader tools chain.
- shader compiler needs +x
- shader paths have incorrect slash direction
- no spirv
I've fixed these locally and the shaders work, so its just some minor oversights. Probably need a test chain for vulkan shaders!