Hi! Dorian here! Just wanted to chime in as well! :)
My very first NoesisGUI project was actually working with the Department of Psychiatry at the University of Cambridge, creating an application for use in a laboratory setting. It was a super cool and unique use-case that allowed researchers to launch participants (who were connected to a bioradio) into Unreal Engine-based VR experiences, and to monitor all of their biofeedback in real-time on a NoesisGUI-powered dashboard.
There's not a lot out in the public, but to give you an idea of what I'm talking about:
and there's an article here that covers some of the research work, that somewhat features the app in the background 😁
https://www.cambridgeindependent.co.uk/ ... t-9245471/
It ended up being such a transformative and positive experience for me personally, that I've essentially not done anything but Noesis UI development since then, eventually leading to joining the team here and going even deeper into the tech.
I'm hugely biased of course, but I did want to give it a glowing endorsement for usage outside of commercial gaming applications too!
- Dorian