XAML Code Behind Editor
Posted: 20 Aug 2026, 18:59
Using Noesis Studio in Unity, how do I display an editor for XAML? I searched the documentation and tried every button in the editor. Thank you!
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We could implement this. Would you be open to sharing this code with us?I currently have a small experiment locally of a small extension that allows to research in the workspace the resources when clicking on a static/dynamic resource:
Go to declaration(on pressing F12 )/find reference, etc.
This would be nice if it came out of the box with the Noesis extension.
This works now. Any element in the tree can be opened in VS Code. This action will take you to the exact line and column where the element is defined.- being able to Right click -> open template in visual studio code would be very useful instead of just on a per file basis.
Could you please create a ticket for this?- from visual studio code : being able to select in a hierarchy and right-click > "Focus in noesis studio" which would open either the xaml page in the editor and select the selected element or open the template if it is in a resource dictionary etc)