User avatar
ai_enabled
Topic Author
Posts: 231
Joined: 18 Jul 2013, 05:28
Contact:

Re: Linux x64?

27 Jun 2014, 13:03

Fix!
var character = (byte)ev.character;
if (character != 0)
{
	Debug.LogError("ev.character is: " + (int)character);
	Noesis_Char(_rendererId, (char)character);
}
It gives me normal codes for Escape, Tab, Shift+Tab... great!
AtomicTorch Studio Pte. Ltd. http://atomictorch.com
 
User avatar
jsantos
Site Admin
Posts: 4123
Joined: 20 Jan 2012, 17:18
Contact:

Re: Linux x64?

27 Jun 2014, 13:08

But that way (casting to byte) is not compatible with UNICODE. Question is why on your machine ENTER is passed as 65293? http://www.fileformat.info/info/unicode ... /index.htm
 
User avatar
jsantos
Site Admin
Posts: 4123
Joined: 20 Jan 2012, 17:18
Contact:

Re: Linux x64?

27 Jun 2014, 13:11

It seems that in your linux machine, instead of UNICODE we are receiving keynames.
 
User avatar
ai_enabled
Topic Author
Posts: 231
Joined: 18 Jul 2013, 05:28
Contact:

Re: Linux x64?

27 Jun 2014, 15:24

Yes, you're right. I have success with patch code you've sent by e-mail! Thanks!

What about Linux x64 build and issue with libbfd-2.22-system.so (which is replaced by newer version on Ubuntu 13 & 14)?
AtomicTorch Studio Pte. Ltd. http://atomictorch.com
 
User avatar
jsantos
Site Admin
Posts: 4123
Joined: 20 Jan 2012, 17:18
Contact:

Re: Linux x64?

27 Jun 2014, 21:31

We have eliminated the dependency to bfd in v1.1.9 (this version was going to be published today but we are waiting for the feedback of several customers).

For the x64 build we need a little more time. At least we need releasing v1.1.9 and v1.2 beta.

When do you need this version?
 
User avatar
ai_enabled
Topic Author
Posts: 231
Joined: 18 Jul 2013, 05:28
Contact:

Re: Linux x64?

28 Jun 2014, 06:45

Great news!
Linux x64 can wait until next release, we will release our game only as x86 now. Thanks!
AtomicTorch Studio Pte. Ltd. http://atomictorch.com
 
User avatar
ai_enabled
Topic Author
Posts: 231
Joined: 18 Jul 2013, 05:28
Contact:

Re: Linux x64?

01 Jul 2014, 16:52

I confirm issue with libbfd dependency is fixed in v1.1.9.
Not sure about pasting from clipboard - under VM is not working for me. Will try on a physical machine soon.
Hope for the future x64 Linux builds.
Regards!
AtomicTorch Studio Pte. Ltd. http://atomictorch.com
 
User avatar
jsantos
Site Admin
Posts: 4123
Joined: 20 Jan 2012, 17:18
Contact:

Re: Linux x64?

01 Jul 2014, 22:53

The clipboard is failing in your VM for all programs or is it only happening inside your game?
 
User avatar
ai_enabled
Topic Author
Posts: 231
Joined: 18 Jul 2013, 05:28
Contact:

Re: Linux x64?

02 Jul 2014, 03:57

Clipboard pasting is failing with test Unity app (ControlsGallery sample). For other programs it works successfully. Not yet tried on a physical machine.
AtomicTorch Studio Pte. Ltd. http://atomictorch.com

Who is online

Users browsing this forum: Ahrefs [Bot], Bing [Bot] and 2 guests