Page 1 of 1
show chinese in UNITY
Posted: 30 Aug 2014, 08:58
by solarholic
i have a problem that when I use chinese in BLEND,this is fine.
But the chinese text cannot show when i test in unity, what can i do? Thanks.
Re: show chinese in UNITY
Posted: 30 Aug 2014, 13:44
by movra
For an answer search for korean or chinese on this forum.
After importing the .font a warning will be shown, but the chinese characters will be displayed correctly.
Edit: no warning if the filename of .font is the same as the font family name. For example for font family "Arial Unicode MS" the filename must be exactly "Arial Unicode MS.font".
Re: show chinese in UNITY
Posted: 30 Aug 2014, 16:22
by jsantos
Hi!
viewtopic.php?f=3&t=9
You are probably using a .ttf font file with missing needed glyphs.
Re: show chinese in UNITY
Posted: 30 Aug 2014, 18:13
by solarholic
SORRY.
The chinese text is work fine in blend.
But when I test the XAML in UNITY, the chinese text become "?" symbol as like as the picture shown.
And I apply some chinese font in XAML, and it show the error in UNITY like the followings.
viewtopic.php?f=3&t=500
How to solve this problem? Thanks a lots.
Re: show chinese in UNITY
Posted: 30 Aug 2014, 18:28
by jsantos
Could you please paste the XAML here?
Re: show chinese in UNITY
Posted: 30 Aug 2014, 18:31
by jsantos
Re: show chinese in UNITY
Posted: 30 Aug 2014, 22:58
by movra
If you repeat the steps exactly as described here, does it work?
viewtopic.php?f=3&t=184#p992