NoesisGUI v0.9.8
Remember that this version is still a beta. Your feedback is very important to us. If you are updating from a previous version, you must rebuild all the resources (buildtool.exe rebuild) for each desired platform.
PLATFORMS
Features
Documentation, tutorials and tools needed by the rest of packages are contained in the SDK. Always download this package.
PLATFORMS
- Win32: DirectX9 / OpenGL
- Android
- Ogre3D: DirectX9
- Unity: Windows DirectX, Windows OpenGL, Android
- OpenSceneGraph: OpenGL
Features
- Many improvements in the integration layer between NoesisUI C++ API and Mono. Now, Noesis classes can be extended to create new controls. All samples upgraded with the new improvements.
- Unity pipeline simplified. Now changes to assets are automatically detected. You can be editing a XAML, save the changes and the results are automatically shown on Unity.
- New Unity sample: Primitives.
- Unity3d Tutorial updated.
- Android platform. This is the first release to include runtime support for Android. Both standalone and Unity environment are supported. Although this is still a preliminary work and many optimizations are pending, all the samples are working properly.
- Improvements to the Integration Tutorial. Android integration described.
- Functions in GUI receiving a BaseComponent* that accept a boxed value, are now overloaded with a string parameter to make it easier to use in this case (90% of the time). The functions affected are:
- IList: Set, Add, Insert
- ContentControl: SetContent
- ContentPresenter: SetContent
- FrameworkElement: SetTag
- Added more documentation to Class Hierarchy list. All main classes are now documented.
- OpenGL renderer optimized.
- New tutorial: OpenSceneGraph integration.
- Fixed: Unity crash when the device is lost.
- Fixed: Items in ItemsControl not updated when using ItemSource external collection.
- Fixed: xaml being modified with Unity editor in play mode
Documentation, tutorials and tools needed by the rest of packages are contained in the SDK. Always download this package.
- SDK: http://www.noesisengine.com/NoesisGui/N ... .8.4060.7z
- Android Runtime: http://www.noesisengine.com/NoesisGui/N ... .8.4060.7z
- Unity Runtime: http://www.noesisengine.com/NoesisGui/N ... itypackage
- DXSDK integration sample: http://www.noesisengine.com/NoesisGui/ShadowVolume.7z
- OpenGL integration sample: http://www.noesisengine.com/NoesisGui/SpinningCube.7z
- Android integration sample: http://www.noesisengine.com/NoesisGui/HelloTriangle.7z
- Android samplehttp://www.noesisengine.com/NoesisGui/TicTacToe.7z
- OGRE bindings: https://github.com/Noesis/OgreBindings
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