Re: [Unity] v1.2 Preview
I'm getting a "TargetException: Non-static method requires a target" at runtime in a compiled build when implementing an OnPostInit routine in a UserControl. Even just having the method stub triggers the exception. The exception doesn't occur when running in the editor.
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sfernandez
Site Admin
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Re: [Unity] v1.2 Preview
We are not able to reproduce this error. Could you please create a ticket in our bugtracker and attach that sample?I'm getting a "TargetException: Non-static method requires a target" at runtime in a compiled build when implementing an OnPostInit routine in a UserControl. Even just having the method stub triggers the exception. The exception doesn't occur when running in the editor.
Thanks for your collaboration.
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- Keyboarder
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Re: [Unity] v1.2 Preview
Hi! On an Android device (OS ver. 5.0.1) and emulator (OS ver. 4.4.2) we're getting this from the logs (indeed, nothing from Noesis is rendered).
"D/Unity ( 1066): Unable to lookup library path for 'Noesis', native render plugin support disabled.
E/Unity ( 1066): Unable to find Noesis
I/Unity ( 1066): DllNotFoundException: Noesis
I/Unity ( 1066): at (wrapper managed-to-native) Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper:SWIGRegisterExceptionCallbacks_NoesisGUI_ (Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate)
I/Unity ( 1066): at Noesis.NoesisGUI_PINVOKE+SWIGExceptionHelper.Init () [0x00000] in C:\Users\Nejc\Documents\GitHub\Keyboarder-Mobile-Apps\trunk\CopyPaste\Assets\Plugins\NoesisGUI\Scripts\Proxi
W/SensorService( 377): sensor 00000000 already enabled in connection 0xb8501ab8 (ignoring)..."
We're using the "NoesisGUI-1.2.0.5141-Preview.unitypackage" version.
Any advice? Thank you!
"D/Unity ( 1066): Unable to lookup library path for 'Noesis', native render plugin support disabled.
E/Unity ( 1066): Unable to find Noesis
I/Unity ( 1066): DllNotFoundException: Noesis
I/Unity ( 1066): at (wrapper managed-to-native) Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper:SWIGRegisterExceptionCallbacks_NoesisGUI_ (Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate,Noesis.NoesisGUI_PINVOKE/SWIGExceptionHelper/ExceptionDelegate)
I/Unity ( 1066): at Noesis.NoesisGUI_PINVOKE+SWIGExceptionHelper.Init () [0x00000] in C:\Users\Nejc\Documents\GitHub\Keyboarder-Mobile-Apps\trunk\CopyPaste\Assets\Plugins\NoesisGUI\Scripts\Proxi
W/SensorService( 377): sensor 00000000 already enabled in connection 0xb8501ab8 (ignoring)..."
We're using the "NoesisGUI-1.2.0.5141-Preview.unitypackage" version.
Any advice? Thank you!
Re: [Unity] v1.2 Preview
Android and iOS are yet not supported in the last v1.2b6. The plan is to release b7 today or tomorrow (with support for windows, osx, linux, windows store and windows phone) and incorporate to b8 android and iOS. And at that point we will be probably leaving the beta state.
Thanks!
Thanks!
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- Keyboarder
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Re: [Unity] v1.2 Preview
Great, makes sense, thank you! Can you give us some general time frame for the b8 release? Would it be fair to expect b8 somewhere in the next 2 to 3 months? Thanks again.Android and iOS are yet not supported in the last v1.2b6. The plan is to release b7 today or tomorrow (with support for windows, osx, linux, windows store and windows phone) and incorporate to b8 android and iOS. And at that point we will be probably leave the beta state.
Thanks!
Re: [Unity] v1.2 Preview
Sure, we should have it earlier. 
Thanks for your patience.

Thanks for your patience.
Re: [Unity] v1.2 Preview
B7 released!
Thanks everybody for the feedback, we are very close to final v1.2!
Thanks everybody for the feedback, we are very close to final v1.2!
Re: [Unity] v1.2 Preview
B8 released with iOS support. Both 32-bits (arvm7) and 64-bits (arm64) platforms are included. But, we are waiting for Unity to fix a bug related to IL2CPP (Case 667779).
Re: [Unity] v1.2 Preview
In the latest Release (RC2) all our supported platforms are included:
- windows x86 x86_64
- OSX x86 x86_64
- linux x86
- Windows Store x86 armv7
- iOS armv7 arm64
- Android armv7
- Windows Phone 8.1 arm x86 (emulator)
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