Migration 1.1.x -> 1.2.0 (Unity Package)
Posted: 02 Mar 2015, 08:14
I've noticed some changes not listed in the release notes:
1. OTF fonts format seems to not supported anymore. I've converted fonts to TTF to fix that, but it was just guessing as NoesisGUI doesn't display any meaningful error for that, just "font not found". Also I can't find any tutorial regarding fonts and Unity3D.
2. for MouseEventArgs the "e.position" replaced with "e.GetPosition()" (and you need to provide value for that, "null" (like in WPF) is crashing Unity - I've reported the issue to the bugtracker).
3. some controls like ScrollViewer, ItemsControl and WrapPanel now have Border or/and Background by default, so you need define default style for them and set these fields to {x:Null} (previously it works without issues).
1. OTF fonts format seems to not supported anymore. I've converted fonts to TTF to fix that, but it was just guessing as NoesisGUI doesn't display any meaningful error for that, just "font not found". Also I can't find any tutorial regarding fonts and Unity3D.
2. for MouseEventArgs the "e.position" replaced with "e.GetPosition()" (and you need to provide value for that, "null" (like in WPF) is crashing Unity - I've reported the issue to the bugtracker).
3. some controls like ScrollViewer, ItemsControl and WrapPanel now have Border or/and Background by default, so you need define default style for them and set these fields to {x:Null} (previously it works without issues).