Dynamically loaded icons / mobile app
Posted: 02 Jul 2015, 05:27
Like many free-to-play mobile games, we will be releasing a steady stream of new content over time. Much of the content will be in the form of items the player can use in-game.
Our game uses a content management system that lets us dynamically define new content. When the game loads, it checks in with the CMS and grabs any new/updated values. The primary reason for implementing this system was to avoid having to resubmit apps to Apple other than for bugfixes or functionality updates.
Each new item would have an icon and be accessible via a button that includes that icon.
Is there any way of adding new vector content without creating a new build?
Could we do something sneaky like author our own font and push an update to the font? i.e. each button label would be simple text using our custom font.
All suggestions welcome.
Our game uses a content management system that lets us dynamically define new content. When the game loads, it checks in with the CMS and grabs any new/updated values. The primary reason for implementing this system was to avoid having to resubmit apps to Apple other than for bugfixes or functionality updates.
Each new item would have an icon and be accessible via a button that includes that icon.
Is there any way of adding new vector content without creating a new build?
Could we do something sneaky like author our own font and push an update to the font? i.e. each button label would be simple text using our custom font.
All suggestions welcome.